Prince Of Persia 2 Movie 15
Jake Gyllenhall helps bring the wildly popular game to life as he and love interest princess Tamina (Gemma Arterton) protect the dagger containing the magical sands that can turn back time. Things looked promising for this big-screen adaptation (read our review), but its opening weekend at the box office was only so-so.
prince of persia 2 movie 15
The game followed a mourning DEA agent on the trail of some nasty drug dealers who shot at bad guys an awful lot. And it was fun. The movie, starring Mark Wahlberg, was far less fun. Still gritty, though.
It's hard to recall these days what this film is about, but if I remember correctly, it involved Angelina Jolie's British adventurer running and jumping and shooting the pistols she straps to her shapely hips. But given that the game is essentially a buxom woman running and jumping and shooting, Tomb Raider gave moviegoers exactly what they wanted. (The sequel, 2003's Lara Croft Tomb Raider: The Cradle of Life, was notable for featuring Gerard Butler as the ''love interest.'')
The rise of blockbuster releases led to the adaptation of Prince of Persia: The Sands of Time, which was the highest-grossing video game movie at the time of its premiere. While it seemed as if a sequel was in the works, this ultimately never came to pass.
The movie took the general outline of The Sands of Time game, leaving potential for the story of the remaining games to be incorporated. The chronology includes Warrior Within and The Two Thrones, which are much grittier territory than The Sands of Time.
For all its faults, the movie is still an underrated feature about time travel. It had an interesting take on the concept where the dagger reversed time on a smaller scale while the sandglass allowed for a grand rewind. This has left many questions over how much this concept can be pushed.
The game is set in ancient Persia and beyond.The Prince must once again fight for his life.A false step can lead to instant death.Death by dire spikes!The Prince escapes on a magic carpet.This game is part of the Prince of Persia Collection Limited Edition (also known as Prince of Persia Collector's Edition) re-released in 1998 by Red Orb Entertainment.Prince of Persia 2 Special EditionRe-released in 1998 by Smart Saver, the Special Edition of Prince of Persia 2 supports Windows 95/98 and Macintosh only. The game is otherwise identical to the original.Prince of Persia Collection Limited EditionThe compilation includes 2 games from the original Prince of Persia series:Prince of Persia 1Prince of Persia 2It also includes a short "Making Of" movie of Prince of Persia 3D to promote the release of the game in 1999.
"End of Watch" is not your standard buddy cop movie. Shot by writer-director David Ayer as a documentary-style account by Gyllenhaal's character, officer Bryan Taylor, and his partner Miguel Zavala (Michael Pena), the film explores the everyday responsibilities that the two cops face on the job. The film is full of banter, and Gyllenhaal and Pena have terrific chemistry. They're believable as longtime partners who've grown accustomed to each other's quirks, and their playful arguments are the heart of the film.
The movie casting and location decisions weren't mine to make, but the choice to shoot in Morocco and the UK was certainly based on practical considerations including availability of locations and production facilities. For similar reasons, Kingdom of Heaven, Black Hawk Down, and Asterix and Obelix Meet Cleopatra were also shot in Morocco, although those stories take place in Jerusalem, Somalia and Egypt respectively.
I've watched my share of thrillers and horror movies. I've never felt so frightened as when I watched a recent documentary ( ) about Jonestown. I had read about it, but actually seeing the testemonies of people who survived the tragic incident left quite an impression.
What an amazing ride... This was a joy to read! Thank you for sharing. This really could be a movie some day. It would be really cool if our paths crossed in the future and I got to shake your hand. I am a huge fan of your games starting with Karateka. Cheers.
WOW! Read all 67 pages, how not to love this history of winning and good code? I've played your games and always though you to be such a gifted man. Almost cried when I saw your name in the prince of persia movie. But I couldn't imagine an history like that. May God bless you and I hope someday I can make something as big as you, to be remembered as someone who gave so much happiness to the world :DGreetings from Brazil!
When will we see the first bit of marketing from The Sands of Time movie? I heard that the poster will be seen in "Confessions of a Shopaholic". I thought one would be released online as well, but so far... nothing.
I'm writing this from London, where the Prince of Persia movie is shooting now. The Pinewood studios, originally built in the 1930's, still feel very much of that era, at least to my L.A.-accustomed eyes. The contrast between the dilapidated physical infrastructure, and the state-of-the-art technology being used inside the stages, is striking.
Though the Prince of Persia has managed to survive for 20 years as a videogame hero without any character ever mentioning his name, this wasn't a realistic option when it came to writing the movie. He needed a name.
Despite what the Simorgh says, the new name doesn't stick; everyone goes back to calling him by his real name, Zal. But Dastan seemed like the perfect name for my prince (especially since Zal wasn't using it). So I borrowed it.
The Trickster has been a popular heroic archetype for thousands of years (Joseph Campbell called him the "Hero with a Thousand Faces"). From his first incarnation as an Apple II sprite, the prince has run, jumped and scrambled firmly in the footsteps of other well-known Tricksters like Robin Hood, Zorro, Han Solo, Indiana Jones, and (of course) the Man with No Name.
The prince in Sands of Time (the video game) at one point wishes aloud that he had the strength of Rostam so that he could smash through a certain wall. I figured a seventh-century Persian prince would have grown up hearing those tales and would use them as a point of reference.
Ohw come on.. i wished atleast the female character would be more like in the game.. ATLEAST.. but you guys threw that out too.. and changed her name to Farah!! So that PoP fans can accept Gemma Artenton as the princess coz its a different name.. ? I love that game so much but.. yea.. well.. its not ur fault.. u probably wrote great script and some casting director screw'd up his part of the job..
While I like the name, for all of it's variations in meaning, I have to ask - WHY? Why wasn't it a realistic option to keep him nameless when writing the movie? Look at Postal... ok... maybe not a good comparrison (Uwe Boll and all...), but still.
Having a nameless hero as a literary device only works if it doesn't call attention to itself. It worked in the games because (a) the prince was onscreen in pretty much every scene and (b) he was a stranger arriving in a new place where no one knew him. (Same with the Clint Eastwood spaghetti westerns.)
In the movie, the prince has a family, and there are scenes where people talk about him when he's not there. For them to never refer to him by name would have felt really forced and contrived, and broken the reality of the world. (Try it with someone you know well and you'll see how weird it feels.)
As for Tamina, yes, she is based on Farah. I chose the new name in homage to one of my favorite operas, Mozart's The Magic Flute, which has a princess Pamina and Prince Tamino. One reason I changed her name was so that game fans wouldn't expect her character to exactly match the portrayal of Farah in the game.
Oddly enough though, there have been many people whom I've known long and don't know their names. If they have a title (like "the math teacher", "the land lady"), I use that. If they don't, I use a descriptive nickname (a replacement title if you will), like "the foreigner" or "the red hair". In this case, "the price" would suffice, unless perhaps its his family that talk about him when he's not there. Though in that case, "our son/nephew/whatever" is also good (and in fact I've often seen this in movies where the character does have a name).
As a fan, I don't know which would be worse - not having Farah, or not having a good Farah... I guess I'll have to wait for the movie to find that out, but then again, who am I kidding. I've liked all POP games (except maybe POP3D), and I'm not so critical to the movies I watch (even the mentioned Uwe Boll, who's a synonym for a bad game based movie makes movies that are better than the worst I've seen). The combination of those two means I'll like the movie even if the "critics" don't (which I doubt).
Jordan, your a wonderfull writer,it's also lovely to see you keep in touch with the fans of the gamethis only means the dedication and carefull thoughts writing the script.I have no doubt this movie will be a blockbuster and fans will enjoy it I can't wait and keep up the good work :-)
I disagree. The idea of a nameless prince has always been better for me, ever since I played POP1 online a number of years ago as a promotional tool for the Sands of Time (And a good one at that, I went out and bought SOT a few weeks later, and now I've collected every other game including Battles, Fallen King, and Forgotten Sands through Gamestop pre-order.). I find that giving the Prince a name would ruin the illusion for many like me. For the movie I have no problem with it, as it is in my understanding that Dastan and the videogame hero are not the same character. The game Prince, however, should remain nameless. After all,if he has a name, which he obviously does, it would've been used by now. You mentioned family, but does this Prince not have a family as well? There is King Sharaman, Queen Whatsername (It's been a while since I was there in Battles) and Forgotten Sands, if my memory serves me right, has the Prince visiting an older brother. You also mentioned that he was a 'stranger arriving in a new place', but in The Two Thrones/Rival Swords, he is in his home of Babylon and yet the Old Man, every citizen, Princess Farah, and even Empress Kaileena refer to him as 'The Prince' or simply 'Prince'.